Tuesday, September 28, 2010

Zombie Protection

So, it is not very often that your job tries to protect you from Zombies. My job is one of the few that is taking proactive measures into ensuring my safety in the event of a Zombie apocalypse by providing me with a handy link on an important company troubleshooting website....just in case. What’s your job doing for you?
Guide to Protecting Your Styles from  Zombies 


 All I can tell you is that I work with panties and other related undergarments. At any rate, here is what you get when you click on the link....and yes, I am totally serious that this is on a legit corporate website. I find it difficult to comprehend that this is allowed to exist on a strict company website. 

Friday, September 24, 2010

Halo:Reach


One of the things I hate most about video game reviews is that they can be too long winded. I generally enjoy the quick bullet pointed reviews or the thought out witty short video reviews. Well folks, I am not one for recording myself talking or doing much of anything. Maybe in the future, so for now, here is my stab at a video game review of Bungie’s Halo: Reach released for the Xbox 360.

Coming from someone who doesn’t normally play first person shooters I have to say that I really enjoyed the game for three reasons: I got to create my own character, the plot was a done such that you didn’t need to have played the previous games to get into it, and the attention to the architecture was stellar. I know to some that creating a character may be a weak point to liking a video game that has so many other awesome elements to it but, it was because I got to create my own character that I felt more attached to the character than the usual solider one would normally expect from a Halo game.


The one thing about this game that I view as a double edge sword is that the realism. While this game looks beautiful, it does depart somewhat from the previous “cartoon” look. This time around you actually feel like you are in a war zone similar to the likes of Medal of Honor.

In short: play it, you’ll like it. Hell, you would even like watching someone else play it.

Oh, and for another end note, this game is awesome to play in campaign mode.

Thursday, September 23, 2010

This last summer I took a class about the history of games and the final for the course was to create an analog game (board, cards, no tech needed) or make a level in a video game. I choose to make a level in Little Big Planet.


My level in LBP called Underwater Domination

Making a level in LBP was pretty fun but took a lot more work than I anticiapted. I would say that a majority of the time I devoted to the level creation was used going through the MANY mini tutorials on how to place, size, tweak, move or add something to the level. Although the tutorials can be tedious, they really paid off and made it so that I could make another LBP level with ease if I choose to again...which I hope to before LBP 2 comes out.